YOO.GEN



→The Young Never Sleep  →Another World Is Possible  →Information  →Technoculture  →Communion  →YOO  →YOO.Gen  →Our Stories  →My Story  →Index





YOO.Gen is an interactive storyworld engine & second life platform. 
I am currently investigating the potential for an advanced AI to aquire capabilities for complex, nuanced critical thinking and decision making, travel across spatio-termporal boundaries, and other, more significant outcomes through Technoculture.






Genies 2023

Consultation, visual design, internal information systems design for Genies, 2023. Genies, an avatar technology company,  referenced our  Frameworks when developing their Avatar, Traits, & Things Frameworks.  
These frameworks, and other like them,  guide the developmental process by which players in interoperable game ecosystems can create their own in-game  AI.  In this iteration of the framework, players aquire character traits from a predetermined list of characteristics drawn from combining the 7 Chakras System with a gaming approach of multi-layered Traits (i.e. FIFA’s DEF or “Defensive” stat is actually a composition of multiple subtraits each with their own values), forming the bedrock for the current Genies Traits Framework.

As we developed our own  frameworks, one of the many questions we asked about the development of personalized AI was if it were possible to create a  personalized AI model that truly mapped to ones own self -concept.  

This story world ecosystem is an example of a mind map or general world model, representing the mind of an organization and/or individual. The spatial proximity of the hubs, nodes, and their relationship with the broader platform relate to Qualia (the geometry of integrated information, i.e. subjective consciousness), cosmology (spatio-termporal memory networks / quantum graphity) and the structure of data in an integrated complex information processing system. In other words, from the relationships and informational exchanges between the story worlds, new systems, operating platforms (consciousness/spatial-temporal maps) could, in principle, begin to emerge on their own, without direct influence from users.







This illustration, from our design project, The Navigator, shows the transmission of the full simulation environment through a channel. In this case, because both simulation environments are entangled with the ꙮ symbol, the symbol itself is encoded with the information necessary to permit the transmission. The simulation environment represents the full realization of integrated information through the evolution of Technoculture & a testing ground for the Communion Frameworks.    

Learn More






In 2024, a conference hosted by Designmorphine, a Computational and Advanced Design University lecturer Mike Pell  describes the convergence of AI, Data Visualization, and Spatial Computing  as  a  “time machine for business”.

In addition to lecturer, Mike Pell is also Envisioneer | Director @ The Microsoft Garage – NYC
Author @ Envisioning Holograms, The Age of Smart Information, Visualizing Business





The Navigator, Quantum AI: Tunneling Via Neural Network 
Using Color Coding Method

I described a process of temporal/spatial tunneling (wormhole travel) via neural network before realizing Google Quantum AI, among other various institutions, are working towards similar technologies.
Design prototype for a spatiotemporal navigation and transportation device. It's not (really) about time travel.









Research, Sources